
However, these arrangements rarely last more than a few weeks before the wyvern’s pride, malice, or insolence inspires it to flee or even betray its allies. Recall Knowledge - Dragon ( Arcana): DC 22 Elite | Normal | Weak Only the truly cruel can cow a wyvern into servitude for an extended period, as most wyverns are so self-interested that they go out of their way to avoid helping others.

Proficiency without LevelChanges from being Elite are marked in red below. Skills Acrobatics + 16, Athletics + 17, Stealth + 14 Perception + 15 darkvision, scent (imprecise) 30 feet NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Savage Trigger A creature grabbed by the wyvern critically fails a skill check to Escape. Effect The wyvern makes a stinger Strike against the triggering creature.
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Melee fangs + 19, Damage 2d12 +2+5 piercing Melee claw + 19, Damage 2d8 +2+5 slashing plus Grab Melee stinger + 17 ( agile, reach 10 feet), Damage 2d6 +2+5 piercing plus wyvern venom Powerful Dive ( move) The wyvern Flies up to its fly Speed and must both move forward at least 20 feet and descend at least 10 feet. If it ends the movement within melee reach of at least one enemy its size or smaller, it can make a claw Strike against that enemy. If the claw hits, as a free action the wyvern can either automatically Grab the target or knock it prone. Punishing Momentum Requirements The wyvern grabbed a creature this turn using Powerful Dive.

Effect The wyvern can Fly at half Speed while holding the creature in its claws, carrying that creature along with it and dropping it at the end of its movement.
